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I'm a UX/UI designer passionate about designing products that tackle the real problems the users face.

My superpowers are problem-solving skills, fast learning through iterations, strong visual and interaction design, as well as coding.

I'm always looking for projects that can get me out of my comfort zone.

About

I believe things don't have to be complex.
When we understand the reason for being of people and things everything gets simpler.

I apply this vision to my work putting the users in the center and trying to find out their context, and the reasons why they do what they do.

I bring knowledge from my previous experiences working with graphic design, architecture visualization, and game creation. All of that makes a difference when it comes to problem-solving and innovation.

My coding skills allow me to understand implementation constraints and communicate effectively with developers.

Experience

Product Designer ( UX/UI - Remote)

VanHack - Vancouver, Canada

MAY 2018 - OCTOBER 2019

Worked closely with developers, product managers, and the CEO in a collaborative environment to define problems, map users, prototype product features and oversee the implementation.
Created the style guide (base for a Design System) that guides the development of the company's products.

Senior UX/UI Designer

Infoway - Piaui, Brazil

NOVEMBER 2011 - APRIL 2018

Worked on a Business Intelligence software with a strong focus on data visualization to support quick decision making.
Founded and managed the first design team into the company.
Started in the company as a Front-end developer.

Lead Designer and Technical Artist

Sertão Games - Piaui, Brazil

MAY 2011 - APRIL 2016

Co-founded and played the design team leader role.
Defined processes and direction for the creation of game characters, scenarios, general game assets, and UI.
Worked as a technical artist integrating art assets into the Unity game engine.

Freelance Designer

2005 - PRESENT

Working closely with clients on a variety of design roles from branding (both print and digital) to motion design. 

Education

System Analysis and Development

Federal Institute of Science and Technology, Piauí - Brazil

JANUARY 2008 - NOVEMBER 2010

Honors and Awards

Hackathon

Winner of VanHackathon 2017

The challenge was to redesign the VanHack Job Board experience.

Torch bearer

Torch bearer for the Rio 2016 Olympic
A once-in-a-lifetime experience

Among millions of people, I was one of the lucky chosen to carry the Olympic flame.
This was possible because of the importance of a game I created to my state and for my country. The game "Cangaço" brings a cultural heritage of Brazil to an all-new language, reaching new audiences and giving foreigners an opportunity to know a little bit of our culture.

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